Difference between revisions of "User:Sveerakone"
Sveerakone (talk | contribs) |
Sveerakone (talk | contribs) |
||
Line 5: | Line 5: | ||
'''Grand Challenges''' | '''Grand Challenges''' | ||
---- | ---- | ||
− | [https://www.wired.com/2010/08/reverse-engineering-brain- | + | [https://www.wired.com/2010/08/reverse-engineering-brain-kurzweil/ Reverse-Engineering of Human Brain Likely By 2030, Expert Predicts], Priya Ganapati, Wired, Updated at 18:30 EST, accessed 5 February 2017, (Reverse-Engineer the Brain) |
'''Demonstrations''' | '''Demonstrations''' | ||
---- | ---- | ||
The demonstration I enjoyed the most was the 3-D Drawing one. It was cool to see that I could quickly create a 3D object by simply giving points in relation to an axis. This reminded me of the revolve function in Solidworks that I used in high school. | The demonstration I enjoyed the most was the 3-D Drawing one. It was cool to see that I could quickly create a 3D object by simply giving points in relation to an axis. This reminded me of the revolve function in Solidworks that I used in high school. |
Latest revision as of 02:30, 6 February 2017
About Me
My name's Suniel Veerakone and I'm currently a freshman at Duke University. In my free time I love to play soccer. In the fall you can catch me on Koskinen Stadium with the Duke soccer team. I hope to get my degree in Biomedical Engineering, and one day I want to design prosthetics for paraplegic athletes.
Grand Challenges
Reverse-Engineering of Human Brain Likely By 2030, Expert Predicts, Priya Ganapati, Wired, Updated at 18:30 EST, accessed 5 February 2017, (Reverse-Engineer the Brain)
Demonstrations
The demonstration I enjoyed the most was the 3-D Drawing one. It was cool to see that I could quickly create a 3D object by simply giving points in relation to an axis. This reminded me of the revolve function in Solidworks that I used in high school.