Difference between revisions of "User:Jeg40"
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-This article explores the growth of virtual reality technology and the newer uses, from gaming to aeronautics research to the creation of a virtual office space. | -This article explores the growth of virtual reality technology and the newer uses, from gaming to aeronautics research to the creation of a virtual office space. | ||
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This is another interesting article I found as well, but this piece was written before the release of the 14 Grand Challenges: | This is another interesting article I found as well, but this piece was written before the release of the 14 Grand Challenges: |
Latest revision as of 23:34, 31 August 2009
Hi!
Here are two articles relating to the Grand Challenge of Enhancing Virtual Reality:
Virtual reality enters the real world, James Hayes, The Institution of Engineering and Technology, updated August 9, 2008, accessed 31 August 2009 (Enhance Virtual Reality)
-This article explores the growth of virtual reality technology and the newer uses, from gaming to aeronautics research to the creation of a virtual office space.
This is another interesting article I found as well, but this piece was written before the release of the 14 Grand Challenges:
Virtual reality spreading in business: Technology used to improve design, train workers and configure factories, James Hannah, MSN, updated 12 January 2007, accessed 31 August 2009 (Enhance Virtual Reality)
-This article discusses how the decreasing cost of computer power allows businesses to use virtual reality technology to run simulations and increase company efficiency.